![]() The objective is to kill every member of the opposing team(s) within a set time limit per round. The players control a team of Worms, each team consisting of four members. Similar to other early artillery games such as Scorched Earth (the computer game), the game is set on a two-dimensional field. The references to the developers' home county, West Yorkshire, is visible, with a soundbank named "Tykes", which is a Yorkshire accent (and also the nickname of Yorkshire football team Barnsley FC), and in the "Hell" level found in the single-player mission mode, a sign with "Welcome to Ossett! Ha! Ha! Ha!" written on it. It was also the last version released for the Commodore Amiga platform from which the game originated. Featuring weapons not seen in any Worms game before or since, it looks like an enhanced version of the original game. This was, to his eyes, the pinnacle of the series. Team17 made an offer on the spot to develop and publish the game after renaming it Worms.ĭuring the development of Worms 2, Andy Davidson wrote Worms: The Directors Cut, a special edition produced exclusively for the Amiga. Undeterred, Andy then took the game to the European Computer Trade Show in London in September 1994, where Team17 had a stand. Andy was unsuccessful, he sent the game to several publishers to no avail. Knowing he could never commercially release the Lemmings characters, he changed them for Worms and changed the name of the game to Total Wormage (most likely as a reference to Total Carnage, another game from the 90's).Īndy entered the game as an entry for a Blitz BASIC programming competition run by the popular Amiga Format magazine, a cut-down version of the programming language having been cover-mounted previously. The positive reaction he witnessed encouraged him to develop it further. The original name of the game was Lemartillery, and it was created purely as a bit of fun for Andy and his school friends in 1993. ![]() In this way, he "ripped" the graphics from Lemmings, and used them while developing his version of Artillery. Andy Davidson was working on a program called "Jack the Ripper" for the Amiga personal computer, which allowed him to trawl the residual contents of RAM after applications had been run and quit. ![]() The game is based on the 2D classic Artillery, and originally did not feature Worms, but the Lemmings from the popular game of the same name. The game was originally created by Andy Davidson.
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